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DESCRIPTION:

  • In an effort to graduate from her dependance on Lazflamme, Miruru spent a considerable amount of time in combat training. Her dedication earned her new strength and a tan.

StatsEdit

Miruru Miu LJ
Miruru Miu LJ
Statistics
Type Artillery
Size Small
Cost 875
Capacity 875
Hit Points 335
Strength 6
Technique 23
Walking 14
Flying 18
Toughness 12
Wonder Bit Missile Bit
Obtainable fromI really hate how it doesnt keep my space.
Lebruck Garapon 2 Gold Prize


PartsEdit

Part Name Image Size Type Price Cost Notes
Miruru Miu BD3 Miruru Miu BD3 S Art -- +480 BS Slot
Miruru Miu HD3 Miruru Miu HD3 M Art -- +35 Locked
Miruru Miu LG3 Miruru Miu LG3 S Art -- +35 Locked
Miruru Miu AM4 Miruru Miu AM4 S Art -- +35 Locked, Battle Mode Main: Charge Axe
Miruru Miu AM5 Miruru Miu AM5 S Art -- +35 Locked, Battle Mode Sub: Tornado Swing
Labyrinthaxe LJ Labyrinthaxe LJ M Art -- +180 Attachable only to AM, AM3 & AM4, Battle Mode Main: Blast Missile, Sub: Mode Change, Battle Mode Sub: Push Missile
Labyrinthaxe LJ@ Labyrinthaxe LJ@ S Art -- +75 Attachable only to Labyrinthaxe LJ, Battle Mode Main: Missile
Miruru Horn LB Miruru Horn LB N/A All -- - Headgear Accessories



Default WeaponsEdit

  • Wonder Bit: Missile Bit
Miruru Miu AM4 (Locked)
Equip Stats Weapon Stats
Cost +35 Class: Charge Axe
HP +20 Damage:  ?
STR - Force/Power: 35
TEC +1 Ammo/Rate: 50
WLK +1 Range: 320
FLY +1 Attack Speed: 300
TGH +2 Interval/Rate: 1000


Miruru Miu AM5 (Locked)
Equip Stats Weapon Stats
Cost +35 Class: Tornado Swing
HP +20 Damage:  ?
STR - Force/Power: 25
TEC +1 Ammo/Rate: -
WLK +1 Range: 40
FLY +1 Attack Speed: 40
TGH +2 Interval/Rate: 500


Labyrinthaxe LJ
Equip Stats: Weapon Stats:
COST +180 MAIN SUB
HP - Name: Blast Missile Mode Change / Push Missile
STR - Force: 23 0 / 20
TEC - Ammo: 100 - / 200
WLK - Range: 340 0 / 340
FLY - Speed: 210 0 / 210
TGH - Int.: 400 1200 / 1000


Labyrinthaxe LJ@
Equip Stats Weapon Stats
Cost +75 Class: Missile
HP - Damage: Blast
STR - Force/Power: 17
TEC - Ammo/Rate: 400
WLK - Range: 280
FLY - Attack Speed: 240
TGH - Interval/Rate: 340


NOTE: Miruru Miu AM5 inflicts Support Rejection status effect.

Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x6) - +25 Raises robots cost capacity by 70 and HP by 10.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Beam Guard - +15 Decreases Damage from beam type projectiles by 30%.
Blast Guard - +20 Decreases Damage from explosive projectiles by 50%.
Sway - +20 Allows you to pass through other bots if you dash while running.
Boost Run - +15 Uses boost gauge to increase running speed.
Short Boost - +20 Instead of dashing, you will jump a short distance.
Float Dash 6 +20 Instead of dashing, you will move by flying close to the ground.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Moving Burst 6 +10 Allows you to move for awhile while firing all weapons.
Tough Runner 6 +30 Decreases chance of being stunned when attacked while running.
Quick Boost 6 +20 Boost gauge will recharge 30% faster.
Fast Recovery 9 +30 Status effects will only last half as long as usual.
Sniper Sight 9 +20 Enemies will not be alerted when you have locked on to them.
Broad Radar 9 +40 Allows robot to view all enemies on radar.

Video Demonstration