Name |
LVL |
Cost |
Description
|
Cost Capacity +50 (x6) |
- |
+10 |
Raises robots cost capacity by 50 and HP by 6.
|
Shell Guard |
- |
+30 |
Decreases Damage from bullet type projectiles by 10%.
|
Sword Guard |
- |
+15 |
Decreases Damage from melee attacks by 25% (50% for AIR bots).
|
Beam Guard |
- |
+20 |
Decreases Damage from beam type projectiles by 30% (55% for ART bots).
|
Quick Boost
|
-
|
+20
|
Boost gauge will recharge 30% faster.
|
Quick Jump
|
-
|
+30
|
Allows you to reach maximum altitude quicker.
|
Float Dash
|
-
|
+15
|
Instead of dashing, you will move by flying close to the ground.
|
Fast Recovery
|
6
|
+30
|
Status effects will only last half as long as usual.
|
Short Boost
|
6
|
+30
|
Instead of dashing, you will jump a short distance.
|
Quick Land
|
6
|
+25
|
Allows You to make a quicker landing from the air.
|
Stun Regain
|
6
|
+20
|
Restores a small amount of HP whenever stunned.
|
Stealth System
|
6
|
+40
|
Makes robot invisible on enemy radar.
|
Sniper Sight
|
9
|
+20
|
Enemies will not be alerted when you have locked on to them.
|
Moving Burst
|
9
|
+20
|
Allows you to move for awhile while firing all weapons.
|