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DESCRIPTION:

  • A customized Artilus, first deployed during the final years of an ancient galactic war. The constant rain of destruction from its bombardments brought an end to an age of conflict.

Stats[]

Artilus Blast
Artilus Blast
Statistics
Type Artillery
Size Large
Cost 870
Capacity 870
Hit Points 360
Strength 10
Technique 19
Walking 10
Flying 15
Toughness 7
Wonder Bit Rifle Bit
Obtainable fromI really hate how it doesnt keep my space.
- -


Parts[]

Part Name Image Size Type Price Cost Notes
Artilus BD Artilus BD L Art -- +545 Main: Railgun
Artilus BD@ Artilus BD@ L Art -- - Main: Railgun
Artilus LG2 Artilus LG2 L Art -- +45 Sub: Beam Canceller
Artilus HD Artilus HD M All -- +35 -
Artilus BS Artilus BS M Art -- +35 -
Artilus AM2 Artilus AM2 L Art -- +105 x2, Main: Cluster Bazooka


Part Name HP STR TEC WLK FLY TGH
Artilus BD +275 +9 +11 +6 +11 +4
Artilus BD@ - - - - - -
Artilus LG2 +15 -1 +1 +2 +1 -
Artilus HD +25 +2 +2 - +2 -1
Artilus BS +20 -1 +1 +1 +3 -
Artilus AM2 +15 +1 +2 - -1 +2

Default Weapons[]

  • Wonder Bit: Rifle Bit
Artilus AM2
Equip Stats Weapon Stats
Cost +105 Class: Cluster Bazooka
HP +15 Damage: Explosive
STR +1 Force/Power: 10
TEC +2 Ammo/Rate: 140
WLK - Range: 240
FLY -1 Attack Speed: 275
TGH +2 Interval/Rate: 700


Artilus LG2
Equip Stats Weapon Stats
Cost +45 Class: Beam Canceller
HP +15 Damage: ?
STR -1 Force/Power: 5
TEC +1 Ammo/Rate: 120
WLK +2 Range: 350
FLY +1 Attack Speed: 300
TGH - Interval/Rate: 1500


Custom Cartridge[]

Name LVL Cost Description
Cost Capacity +70 (x5) - +15 Raises robots cost capacity by 70 and HP by 10.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Beam Guard - +15 Decreases Damage from beam type projectiles by 30% (55% for ART bots).
Blast Guard - +20 Decreases Damage from explosive projectiles by 50% (55% for LND bots).
Enhance Internal Weapon (x2) - +30 See table below (x2).
Boost Run - +15 Uses boost gauge to increase running speed.
Sway 6 +20 Allows you to pass through other bots if you dash while running.
Short Boost 6 +20 Instead of dashing, you will jump a short distance.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Float Dash 6 +20 Instead of dashing, you will move by flying close to the ground.
Fast Recovery 6 +30 Status effects will only last half as long as usual.
Broad Radar 9 +40 Allows robot to view all enemies on radar.
Moving Burst 9 +10 Allows you to move for awhile while firing all weapons.
Sniper Sight 9 +20 Enemies will not be alerted when you have locked on to them.
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